Wednesday, October 20, 2010

You might be a zombie if:

A dismal appearance: Generally, most zombie clothing is simply what the person was wearing when he was alive, just more raggedy.



Bouts with insomnia: Zombies often stay up for days lurching for brains.


Changes in mobility: Zombies lack coordination and move with a slow, shambling gait.


Difficulties in communication: Most zombies are lousy conversationalists and their comments are generally limited to grunts and moans -- if the lungs are even intact.


General skin decomposition, including small outbreaks of flesh-eating bacteria and parasites in the early stages of zombification.


Little or no emotional baggage: Austin said this is one of the few benefits of being a zombie, but he says having no concept of right and wrong may result in sudden behavioral changes.


Little or no memory.


Bulletproof from the neck down.


A sudden craving for brains.


You recently died.

New guide book published

1 comment:

Craig S. Miller said...

I guess this guide would be useful if you didn't pay attention to "The Zombie Survival Guide" by Max Brooks